The smiline project

 

 

 

 

 

 

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Academy

Stress Clinic
 

 

THE SMILINE CARD ACADEMY

INTENSIVE TRAINING

MILAN, ITALY

 

mail to: studio@ciancaglini.it

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

    

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The SMILINE CARDS ACADEMY


 

Outline

Stress, Anxiety, Depression: how to overcome them and keep fit with

light, water, exercise

(and the help of an anchor)


Target

Psychoterapists, Counselors, Coaches, Psychologists, Psychiatrists , Neurologists, General Practitioners, Endocrinologists, Caregivers, Educators, Teachers

 

 

 

Program:


Day one

 

1) Scientific and Ethical premise to the Smiline Project

- The 'Ten Rules'

- Scientific background to the Smiline Project

- Quality as an issue

- Why a Game of Cards

2)The pros and cons concept (resources and problems)

Problems:

- Stress

- Anxiety

- Depression

- Disorders related to depression/anxiety

(chronic pain, neuralgia, headache, somatic and visceral pain, psychosomatic disorders, sleep disorders, sexual disorders)

- Addiction

- Medication

- Diet

3)Resources

- Role of psychotherapy ('relational anchors')

- Role of activities ('resources')

- Physical, cognitive and behavioral stressors

- Chronobiology (biological rhythms)and chronotherapy

.wake therapy

.light therapy

-Chromotherapy (Luscher's theory)

-The workout and the significance of exercise

-Yoga and other relaxation techniques (S. K., Reiki etc.)

-Cold water therapy

(Cold Water All Seasons Swimming CWS/ ASS)

. Scientific and anecdotal background

. CWS/ASS protocol

3)Overall supportive strategies

-Lifestyle (‘situational anchors’)/Ethical principles

4)What to do

 

 

Day two

 

5)The Phenomenology of the Smiline Cards

- anthropology of cards and card games

- philosophical and psychological aspects of :

. icons

. cards

. card games

- neuropsychological aspects of cards (what we know)

- cultural (intracultural and transcultural) aspects of:

. icons

. card games

- mythology,

- symbology

- esoteric aspects

of card games

6) Behavioral aspects of card management (how to use cards)

7) Card structure and functions (the 'engineering' of card games):

. examples

. the Smiline Card Game

8) The Smiline Card Game behind the scenes: the ‘creative’ phase

9) Smiline Card Therapy

- utilization strategies

- utilization protocol (default)

- Smiline Card Therapy according to different

psychotherapeutic techniques

- 'Customized' cards

10) The evolution of Smiline Card Therapy

- The Smiline Forum

- The Smiline Card Therapy e-Journal

11) Practical exercises

12) FAQ

13) Examination (Test)

14) Concluding remarks – end of course

 

 

 
 

Author: Riccardo Ciancaglini

The Author reserves complete title and full intellectual property rights for articles, photographs, graphics, audio and video materials. In no event may users or third parties publish, re-write, sell, distribute, or broadcast the aforementioned property in any form and by any medium.

 

 

 

 


 


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